I found some really interesting animation reference of a lamp post being hoisted out of the ground. An industrial sized wrench pulls the lamp post out of the ground. Really interesting points to note how the lamp portion of the post instantly swings down how to post reacts to a new pivot point (previously being […]
water FX reference – water impacts
As part of my collecting animation reference I filmed myself and my boy dropping pine cones into a small pond. There’s lots of interesting water impacts as the pine cone lands in the water, plus ripples and the cone submerging into the water before popping out. I’ve put it in slow motion too. The start […]
fish animation reference – fish in pond
As part of my collecting animation reference I filmed myself and my boy feeding fish at a local pond. It’s hard to know how to class this, initially I had thought this would be a good crowd simulation reference, but when the food landed in the water I instantly thought water FX but then the […]
FX reference – bubbles from water can in water
As part of my collecting animation reference I filmed myself submerging a water can full of air into a water tank. As I did it the water pushed the air out of the opening making lots of large bubbles which then ripple through the water. I’ve put it in slow motion too. The start point […]
Fish animation reference – in a tank
As part of my collecting animation reference I filmed a gold fish in a fish tank diving low and swimming back up, the fish’s tail is really wonderful the way in which it flows in the water. There’s some very interesting bubbles coming out of the deep sea diver’s helmet, buy I couldn’t get a […]
Crowd Sim – People walking in airport
I’ve done a lot of work as a crowd sim TD, trying to get good reference footage by someone who knows what they are trying to achieve is very difficult. That’s why I’m building a repository of crowd simulation reference, something that is totally lacking on the internet. On the way back from holiday I […]
VFX reference – water FX large boat high reverse angle
As part of my collecting FX reference I filmed the water FX on a large passenger boat travelling away from the port on Bosporus river on the roof top from the hotel. There’s so much great water FX referenece here water FX wakes – forming and dissipating water FX foam water churn water collisions on […]
VFX reference – boats in river (side angle) water FX
As part of my collecting FX reference I filmed the water FX on boats travelling through the Bosporus river while on holiday (this is how FX artists spend their holidays). There’s so much great water FX refernece here water wakes – forming and dissipating water foam water churn water collisions on side of boats underlying […]
Crowd sim reference – driving into an airport
As part of my collecting crowd sim and traffic reference I filmed the taxi ride as we pulled into Istanbul airport. This is really interesting to see traffic crowd simulation – how cars move into the correct lane car animation – cars trying to get parking airport reference – layout of buildings, bridges, towers, gates, […]
crowd sim reference: traffic medium speed
As part of my collecting crowd sim and traffic reference I filmed the taxi ride back from Istanbul centre to the airport. Useful for traffic crowd simulation car animation city reference – layout of buildings, trees etc human Crowd Sim reference – people trying to cross busy roads [Tweet “#traffic referencefor your #crowdSimulation project pic.twitter.com/Nlv96zfdl3”] […]