I’ve done a lot of work as a crowd sim TD, trying to get good reference footage by someone who knows what they are trying to achieve is very difficult. That’s why I’m building a repository of crowd simulation reference, something that is totally lacking on the internet. Here I was at the top of […]
Crowd Sim reference – birds (pigeons) perching
I’ve done a lot of work as a crowd sim TD, trying to get good reference footage by someone who knows what they are trying to achieve is very difficult. That’s why I’m building a repository of crowd simulation reference, something that is totally lacking on the internet. Here I found a group of pigeons […]
VFX reference – Turbulent Smoke
This is a follow up to the last VFX reference video, here I took a wider angle as the wind became stronger the smoke became more turbulent. I took a side angle on this and followed the smoke upwards too. At 1:10 some guy walks past and tells me ‘instead of filmin’ it why don-cha […]
VFX reference – smoke
As part of my collecting VFX reference I (risked my life – the things I do for you guys 🙂 filmed a mini charred out fire . What had happened was someone had stuffed something into the used cigarette holder that was burning below. I thought it was interesting to film the VFX reference […]
VFX reference – Flags in the wind
As part of my collecting VFX reference I filmed three large cloth flags on tall poles billowing in the wind (low angle). I’ve put it up in slow motion too so you can analyse the dynamics that are going on and how the three flags responded slightly differently to the same force. The start point […]
seagull landing on sloped roof – animation reference
As part of my collecting animation reference I filmed a seagull landing and then lifting off on a sloped roof of our hotel in close up and in slow motion. Animation reference highlights include landing and breaking at great speed seeing its wings flay around folding its wings sliding and adjusting as it slipped […]
seagull pecking – animation reference
As part of my collecting animation, FX and Crowd sim reference I managed to film animation reference for a seagull on the roof of our hotel. I had a low angle tight angle and captured its movements (pecking, scratching itself, ambient looking around, fluffing feathers) in slow motion too – which is really fascinating to […]
Fowl eating seeds – animation reference
As part of my collecting animation, FX and Crowd sim reference I filmed some flamingo animation reference but the fowl was actually more interesting to film. The start point of any good piece of FX or animation is to get good reference footage, study the FX or animation reference and understand what it is you […]