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  • Digitopia: call for graphic novel artists

    Hi there and welcome to my blog, most likely you’ve seen a post on Reddit, Deviant Art, Twitter, LinkedIn or Facebook – however you got… [Continue Reading]

    Digitopia: call for graphic novel artists
  • Five filmmaking lessons learnt at Guerilla filmmaking masterclass

    In this blog post I’m going to take you through five lessons I learnt at the last ever Guerilla Filmmaking masterclass, beware you’re going to learn more… [Continue Reading]

    Five filmmaking lessons learnt at Guerilla filmmaking masterclass
  • How to set up your own VFX Studio – business considerations

    In this post I am going to guide you through the process of how to set yourself up as a your very own VFX studio.… [Continue Reading]

    How to set up your own VFX Studio – business considerations
  • VFX Cloud Studio 2.0 – What it means for Producers and Artists

    Hello everyone, buoyed on from the success of VFX and CG Survival Guide for Filmmakers and Producers (Kindle – http://amzn.to/WTZByQ) I’ve been approached by independent film producers… [Continue Reading]

    VFX Cloud Studio 2.0 – What it means for Producers and Artists
  • How to put VFX and animation into your film

    I’ve been asked so often how to integrate VFX and CG into film by low and no budget filmmakers.  I’ve written a quick guide on… [Continue Reading]

    How to put VFX and animation into your film
  • Nitro Dust – how to make an animation movie in 4 days

    Hi everyone, I recently finished directing my second animation of the year ‘Nitro Dust’ a psuedo-prequel to the hugely succesful animated movie Digitopia: Discover Me, Nitro… [Continue Reading]

    Nitro Dust – how to make an animation movie in 4 days

Writing

14 Super Hot Kickstarters in June 2020

Hey everyone, so I’ve been spending a lot of time looking at the comics section in Kickstarter, goodness me, there are a lot of amazing comic projects up there at the moment. Too many that it would be impossible to fit into a single tweet, so I thought I’d take some time out here to […]

And then I wrote a comic book and hit the bestsellers list

Hey everyone, finding time for hobbies can be quite a challenge, especially now with work and family challenges during lockdown.  I wanted to share with you my passion for writing and the creative arts.  I have been writing for about 20 years now, which include screenplays and working on some pretty high end movies I […]

Digitopia Lego Character Reveal

Hi there, so a while back I was offered a special opportunity to have one of the characters from Digitopia the Comic turned into a one special off Lego character. Needless to say I jumped at the opportunity. I thought long and hard about which character I would like to have made into a Lego […]

Exploring Character Arcs: Jay gets back into Digitopia

Hi there, I thought I’d quite like to explore the idea of a character arc of the main protagonist in ‘Digitopia 1.0 – Displaced Dreams‘.   The main protagonist and the hero are not always the same thing.  I started writing Digitopia with Jay as the main protagonist in my comic book, at the time […]

Whether your comic book should have a trailer or not, and if so how to do it?

So quite a few people have asked me about trailers for comic books, what is the benefit of having a trailer, what does a trailer for a comic book look like and whether they need a trailer for their specific comic book.  As with many complex questions like this the answer comes in parts.  The […]

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3D Portfolio

fable 3

Fable 3 Legends announced

Here are some images and videos on the game I’m working on called Fable Legends, or Fable 3 as many have called it. Fable 3 videos Here’s the trailer. Here’s an interview on the IGN website that should answer a lot of the questions that you have. Fable 3 – Images And here are some […]

maya fluid water

London 2012 – Maya Cloth, nParticles and lighting

I recently finished a job working on Olympics presentations for the London 2012 games. I used Maya for the lighting and effects for the various 2012 logos. I lit these 2012 stings that appear on the giant jumbtrons. Any time any event is about to take place the 2012 logo will fly right on screen and […]

animation studios Pirates

Pirates! Aardman Animation Studios set tour

Here is a cool video from David Sztypuljak from HeyUGuys when he came to visit us at the Aardman animation studios set of Pirates! He’s done a pretty cool commentary too.  Hopefully it’ll show why it’s so cool to work here. Working at Aardman Animation Studios was one of the most amazing experiences I’ve had […]

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Real Life Filmmaking

How to achieve self discipline and self control

Is it creativity, tenacity or self discipline that makes you into a great filmmaker/writer/animator/creative lead? The truth is that it is a combination of the three. What does having self discipline and self control actually mean in practice? Is it something that you either have, is self discipline something you can harness or cultivate for […]

filmmaking-tips

Five filmmaking lessons learnt at Guerilla filmmaking masterclass

In this blog post I’m going to take you through five lessons I learnt at the last ever Guerilla Filmmaking masterclass, beware you’re going to learn more than just about filmmaking. So it was an early start on Saturday as I headed somewhat wearily towards Baker Street for the final Guerilla filmmaking masterclass, it was touted as […]

filmmaking_animation

Being a filmmaker and having three full time jobs – only one wage…

This entry is about holding down a full time job in VFX, being a filmmaker making an independent movie and being a dad, how to pack three full time jobs into twenty four hours. How much time can you actually spend making your movie? Anyone who has had a baby in the past ten years […]

More Posts from this Category

Animation Making

Nitro Dust – how to make an animation movie in 4 days

Hi everyone, I recently finished directing my second animation of the year ‘Nitro Dust’ a psuedo-prequel to the hugely succesful animated movie Digitopia: Discover Me, Nitro Dust is set in the same universe a little earlier in the timeline of the story. I had a small team of artists and we made this movie in just […]

How to put VFX and animation into your film

I’ve been asked so often how to integrate VFX and CG into film by low and no budget filmmakers.  I’ve written a quick guide on how you can put in VFX and CG into your movie, whatever budget you are working at this process will work for you. Follow this simple process i.                     Find out […]

VFX Cloud Studio 2.0 – What it means for Producers and Artists

Hello everyone, buoyed on from the success of VFX and CG Survival Guide for Filmmakers and Producers (Kindle – http://amzn.to/WTZByQ) I’ve been approached by independent film producers to provide VFX for their projects.  The requests have come from far and wide, some asking for quotes others asking me to carry out the work. This post is about […]

More Posts from this Category

Animation, VFX & Crowd Sim Reference

animation reference – lamp post being wrenched out of the ground

I found some really interesting animation reference of a lamp post being hoisted out of the ground.  An industrial sized wrench pulls the lamp post out of the ground.  Really interesting points to note how the lamp portion of the post instantly swings down how to post reacts to a new pivot point (previously being […]

water FX reference – water impacts

As part of my collecting animation reference I filmed myself and my boy dropping pine cones into a small pond.  There’s lots of interesting water impacts as the pine cone lands in the water, plus ripples and the cone submerging into the water before popping out.  I’ve put it in slow motion too. The start […]

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About Me

About Me

Welcome Welcome to my online portfolio, on this page will find details of the work that I have done as a film and animation director, an art director, a VFX artist, a writer, a digital marketer and a social media expert. The page is designed to show both a wide range of versatile skills and an in-depth expert knowledge of these areas.  Click on any of the images below to access … Read More

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